Editing object behaviour in video sequences

While there are various commercial-strength editing tools available today for still images, object-based manipulation of real-world video footage is still a challenging problem. In this system paper, we present a framework for interactive video editing. Our focus is on footage from a single, conventional video camera. By relying on spatio-temporal editing techniques operating on the video cube, we do not need to recover 3D scene geometry. Our framework is capable of removing and inserting objects, object motion editing, non-rigid object deformations, keyframe interpolation, as well as emulating camera motion. We demonstrate how movie shots with moderate complexity can be persuasively modified during post-processing.
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Bibliographic Details
Subjects:
Notations:technical and natural sciences
Published in:Computer Graphics Forum
Language:English
Published: 2009
Online Access:https://doi.org/10.1111/j.1467-8659.2009.01413.x
Volume:28
Issue:6
Pages:1632-1643
Document types:article
Level:intermediate