Editing object behaviour in video sequences
While there are various commercial-strength editing tools available today for still images, object-based manipulation of real-world video footage is still a challenging problem. In this system paper, we present a framework for interactive video editing. Our focus is on footage from a single, conventional video camera. By relying on spatio-temporal editing techniques operating on the video cube, we do not need to recover 3D scene geometry.
Our framework is capable of removing and inserting objects, object motion editing, non-rigid object deformations, keyframe interpolation, as well as emulating camera motion. We demonstrate how movie shots with moderate complexity can be persuasively modified during post-processing.
© Copyright 2009 Computer Graphics Forum. Wiley. All rights reserved.
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| Notations: | technical and natural sciences |
| Published in: | Computer Graphics Forum |
| Language: | English |
| Published: |
2009
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| Online Access: | https://doi.org/10.1111/j.1467-8659.2009.01413.x |
| Volume: | 28 |
| Issue: | 6 |
| Pages: | 1632-1643 |
| Document types: | article |
| Level: | intermediate |