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What are the health challenges an esport player faces and how can they be addressed by stakeholders?

(Welche gesundheitlichen Herausforderungen stehen vor einem Sportler im E-Sport und wie können diese den Entscheidern nahegebracht werden?)

Esports has grown aggressively in both a recreational and professional level, where millions of players are engaging daily in competitive gaming [1]. Universities are adding eSport teams and employing players at an exponential rate [2]. For example, the Chung-Ang University in South Korea accepts gamers student athletes [3]. A few esports competitions have a system that is comparable to physical sports, with professional players needing preparation and training to grow. I will be exploring the potential health challenges an esport player may face when engaging in extended sessions of virtual gaming and any prevention strategies that stakeholders can employ. To succeed in such an industry, especially at a competitive level, players will be required to play for many hours a day. This involves remaining sedentary for extended periods of time, maintaining improper postures, and staring at light-emitting screens. WHO has recommendations and a guideline that provides details of all age groups on how much physical activity is needed for good health [4]. Given that most esports players have an average age of 24 and 27 years old for males and females respectively, the WHO guidelines indicate that this category of people should limit the amount of time spent remaining sedentary whilst engaging with at least 75-150 minutes of vigorous-intensity aerobic physical activity. Abstaining from such activities have led to studies surrounding the topic of reduced physical activities.
© Copyright 2021 International Journal of Esports. Alle Rechte vorbehalten.

Bibliographische Detailangaben
Schlagworte:
Notationen:technische Sportarten Biowissenschaften und Sportmedizin
Veröffentlicht in:International Journal of Esports
Sprache:Englisch
Veröffentlicht: 2021
Online-Zugang:https://www.ijesports.org/article/63/html
Jahrgang:1
Heft:1
Seiten:63
Dokumentenarten:Artikel
Level:hoch