Design and implementation of an artificial sports trainer

(Entwurf und Implementierung eines künstlichen Sporttrainers)

The artificial sports trainer bases on CI algorithms for enriching knowledge from data in databases that are obtained from sports activity datasets. These datasets are generated by wearable mobile devices (e.g., sports watches and smart phones) during sports training sessions. Indeed, the artificial sports trainer serves as an intelligent system capable of both knowledge discovery from data and decision-making based on these inputs. Thus, it automates the tasks of the real sports trainer in disciplines where a lot of data are generated by wearable mobile devices.
© Copyright 2018 Computational intelligence in sports. Veröffentlicht von Springer. Alle Rechte vorbehalten.

Bibliographische Detailangaben
Schlagworte:
Notationen:Naturwissenschaften und Technik
Tagging:künstliche Intelligenz
Veröffentlicht in:Computational intelligence in sports
Sprache:Englisch
Veröffentlicht: Cham Springer 2018
Schriftenreihe:Adaptation, Learning, and Optimization, 22
Online-Zugang:https://doi.org/10.1007/978-3-030-03490-0_6
Seiten:121-135
Dokumentenarten:Artikel
Level:hoch