Sports might be an exception to virtual reality`s sluggish growth
(Der Sport könnte eine Ausnahme vom schleppenden Wachstum der Virtual Reality sein)
A few years ago virtual reality seemed like the hottest new market on the block. Big companies were scooping up headset manufacturers. Analysts were forecasting head-turning growth.
Fast forward to 2018 and virtual reality has struggled to live up to the hype. Industry tracker IDC recently reported a 33.7 percent year-over-year decline in second quarter virtual reality headset shipments, while Richard Windsor, an analyst at Counterpoint Research, warned clients in a note on Monday about headwinds stunting the market`s growth.
"There is little doubt that the market for virtual reality has entered the trough of disillusionment and it will take real progress on the limitations of the technology before it comes out again," he wrote.
The weaknesses blemishing this once shining industry, however, come at odds to what seems like steady adoption of virtual reality in sports. New teams, coaches, athletes, and leagues have signed on to use virtual reality for training over the past two years, while fitness companies have started to explore the use of virtual reality in gyms.
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| Schlagworte: | |
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| Notationen: | Trainingswissenschaft Sportstätten und Sportgeräte Naturwissenschaften und Technik Biowissenschaften und Sportmedizin |
| Tagging: | virtuelle Realität virtuelle Umgebung |
| Veröffentlicht in: | sporttechie |
| Sprache: | Englisch |
| Veröffentlicht: |
2018
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| Dokumentenarten: | elektronische Publikation |
| Level: | hoch |