Application of computer vision and vector space model for tactical movement classification in badminton
(Anwendung von Computer Vision und Vektorraummodell zur Klassifizierung taktischer Bewegungen im Badminton)
Performance profiling in sports allow evaluating opponents' tactics and the development of counter tactics to gain a competitive advantage. The work presented develops a comprehensive methodology to automate tactical profiling in elite badminton. The proposed approach uses computer vision techniques to automate data gathering from video footage. The image processing algorithm is validated using video footage of the highest level tournaments, including the Olympic Games. The average accuracy of player position detection is 96.03% and 97.09% on the two halves of a badminton court. Next, frequent trajectories of badminton players are extracted and classified according to their tactical relevance. The classification performs at 97.79% accuracy, 97.81% precision, 97.44% recall, and 97.62% F-score. The combination of automated player position detection, frequent trajectory extraction, and the subsequent classification can be used to automatically generate player tactical profiles.
© Copyright 2017 IEEE/CVF Conference on Computer Vision and Pattern Recognition. IEEE. Veröffentlicht von IEEE. Alle Rechte vorbehalten.
| Schlagworte: | |
|---|---|
| Notationen: | Spielsportarten Naturwissenschaften und Technik |
| Veröffentlicht in: | IEEE/CVF Conference on Computer Vision and Pattern Recognition |
| Sprache: | Englisch |
| Veröffentlicht: |
Honolulu
IEEE
2017
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| Online-Zugang: | https://doi.org/10.1109/CVPRW.2017.22 |
| Seiten: | 132-138 |
| Dokumentenarten: | Artikel |
| Level: | hoch |