The impact of self-generated and explicitly acquired contextual knowledge on anticipatory performance
The present study aimed to investigate the impact of self-generated and explicitly acquired contextual knowledge of teammates` defensive qualities on anticipatory performance in a complex sensorimotor task. Twelve expert and twelve near-expert handball players were examined in a domain-specific defence task presented in an immersive virtual-reality environment. In two-thirds of the trials, 1:1 situations (i.e., teammate versus opponent) were presented in which the teammates next to the participant played a specific role. Whilst the weak teammate lost every situation, which required the participant to block a throw, the strong teammate won every situation, which required the participant to stay in his position. Since explicit knowledge of this pattern was only provided in a later phase of the experiment, participants would have to generate the respective knowledge themselves beforehand. To this end, the following variables were analysed: the detection of experimentally induced patterns, the correctness of the participants` motor responses and their positioning as a function of the respective teammate`s defensive quality. Main results showed that experts are better able to utilize both self-generated as well as explicitly acquired knowledge regarding teammates` defensive qualities, whereas near-experts` performance was enhanced only by explicitly provided contextual knowledge.
© Copyright 2020 Journal of Sports Sciences. Taylor & Francis. All rights reserved.
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| Notations: | training science sport games |
| Tagging: | virtuelle Realität |
| Published in: | Journal of Sports Sciences |
| Language: | English |
| Published: |
2020
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| Online Access: | https://doi.org/10.1080/02640414.2020.1774142 |
| Volume: | 38 |
| Issue: | 17 |
| Pages: | 2108-2117 |
| Document types: | article |
| Level: | advanced |