Search Results - Danneberg, M.
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Verbesserung der Bewegungsausführung im Karate durch kognitives Training mit einer VR App für Smartphones (Improvement of movement execution in karate due to observational learning with a virtual reality application for smartphones - a pilot study)
Petri, K., Timmerevers, C., Luxemburg, J., Emmermacher, P., Ohl, C.-D., Danneberg, M., Masik, S., Witte, K.Published in Journal of Martial Arts Research (2018)“…Danneberg, M.…”
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Trainingsmöglichkeiten im Karate mittels Virtueller Realität (Training possibilities in Karate using virtual reality)
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Training using virtual reality improves response behavior in karate kumite
Petri, K., Emmermacher, P., Danneberg, M., Masik, S., Eckardt, F., Weichelt, S., Bandow, N., Witte, K.Published in Sports Engineering (2019)“…Danneberg, M.…”
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Evaluation eines autonom interagierenden Gegners (AIG) in Virtueller Realität (VR) im Karate-Kumite
Petri, K., Mattert, S., Heinisch, P., Salb, S., Bandow, N., Emmermacher, P., Masik, S., Danneberg, M., Zhang, L., Brunnett, G., Witte, K.Published in Sportinformatik XI : Jahrestagung der dvs-Sektion Sportinformatik 2016 in Magdeburg (2016)“…Danneberg, M.…”
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karate
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