Building a labeled dataset for recognition of handball actions using mask R-CNN and STIPS

Building successful machine learning models depends on large amounts of training data that often needs to be labelled manually. We propose a method to efficiently build an action recognition dataset in the handball domain, focusing on minimizing the manual labor required to label the individual players performing the chosen actions. The method uses existing deep learning object recognition methods for player detection and combines the obtained location information with a player activity measure based on spatio-temporal interest points to track players that are performing the currently relevant action, here called active players. The method was successfully used on a challenging dataset of real-world handball practice videos, where the leading active player was correctly tracked and labeled in 84 % of cases.
© Copyright 2018 2018 7th European Workshop on Visual Information Processing (EUVIP). Published by IEEE. All rights reserved.

Bibliographic Details
Subjects:
Notations:sport games technical and natural sciences
Tagging:maschinelles Lernen
Published in:2018 7th European Workshop on Visual Information Processing (EUVIP)
Language:English
Published: IEEE 2018
Series:EUVIP 2018
Online Access:https://doi.org/10.1109/EUVIP.2018.8611642
Pages:1-6
Document types:article
Level:advanced