Examining influential factors and predicting outcomes in european soccer games

An analysis is done on soccer games played by three top European soccer leagues: England, Spain, and Italy during the first 33 rounds of soccer during the 2011-2012 year. Each league has 20 teams playing two games with each other. Two regression models are developed in an effort to predict the point spread of a game between two teams (Team A and Team B) based on the following variables: sum of differences in the number of cards received by Team A and their opposing teams for the last k rounds, sum of differences in the number of cards received by Team B and their opposing teams for the last k rounds, sum of differences in the number of goals received by Team A and their opposing teams for the last k rounds, and sum of differences in the number of goals received by Team B and their opposing teams for the last k rounds, with the value of k always being even. The models developed were used to predict winners of games for the last five rounds of the 2011-2012 season. The models correctly predicted the winner of a game at 73% to 80% of the time. Of particular interest in this research is whether the sum of the differences in the number of cards received by each team and their opponents in the last k rounds of soccer has a significant effect on which team will win the soccer match.
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Bibliographic Details
Subjects:
Notations:sport history and sport politics sport games
Published in:International Journal of Sports Science
Language:English
Published: 2014
Online Access:http://article.sapub.org/10.5923.j.sports.20140403.03.html
Volume:4
Issue:3
Pages:91-96
Document types:article
Level:advanced