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Research on biomechanical simulation and simulation of badminton splitting and hanging action based on edge computing

(Simulation der Biomechanik von Slice- und Sprungbewegung basierend auf dezentraler Datenerfassung)

Sports biomechanics refers to the science of the laws of mechanical motion produced in the process of biological movement. Its essence is to systematically and digitally reconstruct the fundamental attributes and characteristics of motion. At present, the research of sports biomechanics mainly focuses on the theoretical research of basic aspects and lacks the new technology of sports biomechanics digital simulation innovation and data measurement. This article takes the badminton chopping action as the research object and carries out biomechanical simulation and simulation research with the help of edge computing and genetic algorithm. First of all, this paper constructs a badminton chopping and hanging action system framework based on edge computing, so as to facilitate simulation and improve data transmission efficiency. Secondly, genetic algorithm is used in biomechanics simulation and simulation optimization and data analysis process. System testing and simulation verify the excellent performance of the biomechanical simulation of badminton chopping and hanging action established in this paper. The research will provide a reference for the academic circles to explore the field of sports biomechanics.
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Bibliographische Detailangaben
Schlagworte:
Notationen:Naturwissenschaften und Technik Spielsportarten
Veröffentlicht in:Mobile Information Systems
Sprache:Englisch
Veröffentlicht: 2021
Online-Zugang:https://doi.org/10.1155/2021/5527879
Seiten:5527879
Dokumentenarten:Artikel
Level:hoch