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Search Results - The Visual Computer

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  1. 1

    Assessment of scapular position measurement using ultrasound sensors to correct skin to bone artifacts from skin mounted motion capture

    Vicini, A., Sabick, M. B.
    Published in Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization (2025)
    “…Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization…”
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  2. 2

    Concurrent validity and test-retest reliability for the assessment of body segment lengths using two-dimensional video-recordings in weightlifting

    Lenz, H., Sandau, I., Witt, M.
    Published in Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization (2024)
    “…Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization…”
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  3. 3

    ArcheryVis: A tool for analyzing and visualizing archery performance data

    Cheng, Z., Li, Z., Luo, Z., Liu, M., D`Alonzo, J., Wang, C.
    Published in Advances in Visual Computing (2023)
    Collective title: “…Advances in Visual Computing…”
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  4. 4

    MSPENet: multi-scale adaptive fusion and position enhancement network for human pose estimation

    Xu, J., Liu, W., Xing, W., Wei, X.
    Published in The Visual Computer (2023)
    “…The Visual Computer…”
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  5. 5

    Tracking of moving athlete from video sequences using flower pollination algorithm

    Ong, P., Chong, T. K., Ong, K. M., Low, E. S.
    Published in The Visual Computer (2022)
    “…The Visual Computer…”
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  6. 6

    Tac-Miner: Visual tactic mining for multiple table tennis matches

    Wang, J., Wu, J., Cao, A., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…IEEE Transactions on visualization and computer graphics…”
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  7. 7

    Dynamic human body reconstruction and motion tracking with low-cost depth cameras

    Wang, K., Zhang, G., Yang, J., Bao, H.
    Published in The Visual Computer (2021)
    “…The Visual Computer…”
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  8. 8

    3D human body skeleton extraction from consecutive surfaces using a spatial-temporal consistency model

    Zhang, Y., Tan, F., Wang, S., Yin, B.
    Published in The Visual Computer (2021)
    “…The Visual Computer…”
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  9. 9

    Constructing spaces and times for tactical analysis in football

    Andrienko, G., Andrienko, N., Anzer, G., Bauer, G., Budziak, G., Fuchs, G., Hecker, D., Weber, H., Wrobel, S.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…IEEE Transactions on visualization and computer graphics…”
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  10. 10

    SPinPong - Virtual reality table tennis skill acquisition using visual, haptic and temporal cues

    Wu, E., Piekenbrock, M., Nakumura, T., Koike, H.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…IEEE Transactions on visualization and computer graphics…”
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  11. 11

    Bidirectional long short-term memory networks and sparse hierarchical modeling for scalable educational learning of dance choreographies

    Rallis, I., Bakalos, N., Doulamis, N., Doulamis, A., Voulodimos, A.
    Published in The Visual Computer (2021)
    “…The Visual Computer…”
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  12. 12

    PassVizor: Toward better understanding of the dynamics of soccer passes

    Xie, X., Wang, J., Liang, H., Deng, D., Cheng, S., Zhang, H., Chen, W., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…IEEE Transactions on visualization and computer graphics…”
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  13. 13

    ShuttleSpace: Exploring and analyzing movement trajectory in immersive visualization

    Ye, S., Chen, Z., Chu, X., Wang, Y., Fu, S., Shen, L., Zhou, K., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…IEEE Transactions on visualization and computer graphics…”
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  14. 14

    Development and evaluation of a self-training system for tennis shots with motion feature assessment and visualization

    Oshita, M., Inao, T., Ineno, S., Mukai, T., Kuriyama, S.
    Published in The Visual Computer (2019)
    “…The Visual Computer…”
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  15. 15

    Tac-Simur: Tactic-based simulative visual analytics of table tennis

    Wang, J., Zhao, K., Deng, D., Cao. A., Xie, X., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2020)
    “…IEEE Transactions on visualization and computer graphics…”
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  16. 16

    ForVizor: Visualizing spatio-temporal team formations in soccer

    Wu, Y., Xie, X., Wang, J., Deng, D., Liang, H., Zhang, H., Cheng, S., Chen, W.
    Published in IEEE Transactions on visualization and computer graphics (2019)
    “…IEEE Transactions on visualization and computer graphics…”
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  17. 17

    Efficient convolutional hierarchical autoencoder for human motion prediction

    Li, Y., Wang, Z., Yang, X., Wang, M., Poiana, S. I., Chaudhry, E., Zhang, J.
    Published in The Visual Computer (2019)
    “…The Visual Computer…”
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  18. 18

    Motion rank: applying page rank to motion data search

    Choi, M.G., Kwon, T.
    Published in The Visual Computer (2019)
    “…The Visual Computer…”
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  19. 19

    Style-based motion analysis for dance composition

    Aristidou, A., Stavrakis, E., Papaefthimiou, M., Papagiannakis, G., Chrysanthou, Y.
    Published in The Visual Computer (2018)
    “…The Visual Computer…”
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  20. 20

    Generic content-based retrieval of marker-based motion capture data

    Lv, N., Jiang, Z., Huang, Y., Meng, X., Meenakshisundaram, G., Peng, J.
    Published in IEEE Transactions on visualization and computer graphics (2018)
    “…IEEE Transactions on visualization and computer graphics…”
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