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  1. 1

    Machine learning in sports: Open approach for next play analytics

    Fujii, K.
    Published 2025
    “…This open access book provides cutting-edge work on machine learning in sports analytics, emphasizing the integration of computer vision, data analytics, and machine learning to redefine strategic sports analysis. …”
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  2. 2

    Machine learning and deep learning applications in sports biomechanical analysis: A systematic scoping review of performance enhancement and injury prevention strategies

    Dhahbi, W., Jebabli, N., Boujabli, M., Souaifi, M., Dergaa, I., Ezzdine, L. B.
    Published in ISBS Proceedings Archive: Vol. 43: Iss. 1 (2025)
    “…This review examined data collection modes, analytical approaches, and practical implementation in laboratory and field settings. Results: AI applications evolved from basic statistical modeling to sophisticated machine learning configurations, demonstrating superior performance in technique analysis (94% agreement with international judges), individualized training prescription (25% improvement over baseline), and injury risk forecasting (85% pre-competition accuracy). …”
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  3. 3

    Commercial vision sensors and AI-based pose estimation frameworks for markerless motion analysis in sports and exercises: a mini review

    Edriss, S., Romagnoli, C., Caprioli, L., Bonaiuto, V., Padua, E., Annino, G.
    Published in Frontiers in Physiology (2025)
    “…The findings suggest that 2D systems offer economic and straightforward solutions, but they still face limitations in capturing out-of-plane movements and environmental factors. Merging vision sensors with built-in artificial intelligence and machine learning software to create 2D-to-3D pose estimation is highlighted as a promising method to address these challenges, supporting the broader adoption of markerless motion analysis in future kinematic and biomechanical research.…”
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  4. 4

    Digital transformation in sports - current trends and trends

    Lubysheva L. I.
    Published in Theory and Practice of Physical Culture (2025)
    “…Based on the results of content analysis, the main trends in the development of digital transformation of physical culture and sports are identified: digitalization and virtualization in education, digitalization and virtualization in sports, gamification, artificial intelligence and machine learning. The current state of manifestation of the considered trends causes the formation of digital transformation trends, among which the key ones are: the use of wearable digital devices for monitoring the physical state of a person in education and sports, the use of mobile applications in training and managing the training process, the use of machine vision technologies in analyzing and modeling athlete movements, the development of.…”
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  5. 5

    Mapping football tactical behavior and collective dynamics with artificial intelligence: a systematic review

    Teixeira, J. E., Maio, E., Afonso, P., Encarnação, S., Machado, G. F., Morgans, R., Barbosa, T. M., Monteiro, A. M., Forte, P., Ferraz, R., Branquinho, L.
    Published in Frontiers in Sports and Active Living (2025)
    “…Furthermore, collective dynamics and patterns were mapped by graph metrics such as betweenness centrality, eccentricity, efficiency, vulnerability, clustering coefficient, and page rank, expected possession value, pitch control map classifier, computer vision techniques, expected goals, 3D ball trajectories, dangerousity assessment, pass probability model, and total passes attempted. …”
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  6. 6

    Sensor-driven real-time recognition of basketball goal states using IMU and deep learning

    Zhang, J., Guo, R., Zhu, Y., Che, Y., Zeng, Y., Yu, L., Yang, Z., Yang, J.
    Published in Sensors (2025)
    “…In recent years, advances in artificial intelligence, machine vision, and the Internet of Things have significantly impacted sports analytics, particularly basketball, where accurate measurement and analysis of player performance have become increasingly important. …”
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  7. 7

    A scale-invariant trajectory simplification method for efficient data collection in videos

    Liu, Y., Hafemann, L. G.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2023)
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  8. 8

    Video-based human action recognition and its application in dance research

    Steinberg, C., Lleshi, R., Miko, H.
    Published in Sports technology. Fields of application, sports equipment and materials for sport (2024)
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  9. 9

    Climbing technique evaluation by means of skeleton video stream analysis

    Beltrán Beltrán, R., Richter, J., Köstermeyer, G., Heinkel, U.
    Published in Sensors (2023)
    “…To capture joint movements, we use a fourth-generation iPad Pro with LiDAR to record climbing sequences in which we convert the climber`s 2-D skeleton provided by the Vision framework from Apple into 3-D joints using the LiDAR depth information. …”
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  10. 10

    BioMAT: An open-source biomechanics multi-activity transformer for joint kinematic predictions using wearable sensors

    Sharifi-Renani, M., Mahoor, M. H., Clary, C. W.
    Published in Sensors (2023)
    “…Through wearable sensors and deep learning techniques, biomechanical analysis can reach beyond the lab for clinical and sporting applications. Transformers, a class of recent deep learning models, have become widely used in state-of-the-art artificial intelligence research due to their superior performance in various natural language processing and computer vision tasks. …”
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  11. 11

    Temporal pattern attention for multivariate time series of tennis strokes classification

    Skublewska-Paszkowska, M., Powroznik, P.
    Published in Sensors (2023)
    “…Human Action Recognition is a challenging task used in many applications. It interacts with many aspects of Computer Vision, Machine Learning, Deep Learning and Image Processing in order to understand human behaviours as well as identify them. …”
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  12. 12

    Estimating ground reaction forces from two-dimensional pose data: a biomechanics-based comparison of AlphaPose, BlazePose, and OpenPose

    Mundt, M., Born, Z., Goldacre, M., Alderson, J.
    Published in Sensors (2023)
    “…The findings of this study highlight the need for further evaluation of computer vision-based pose estimation models for application in biomechanical human modelling, and the limitations of machine learning-based GRF estimation models that rely on 2D keypoints. …”
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  13. 13

    Low cost player tracking in field hockey

    Moura, H. D., Kholkine, L., Van Damme, L., Mets, K., Leysen, C., De Schepper, T., Hellinckx, P., Latré, S.
    Published in Machine Learning and Data Mining for Sports Analytics. MLSA 2021. Communications in Computer and Information Science (2022)
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  14. 14

    Synthesising 2D video from 3D motion data for machine learning applications

    Mundt, M., Oberlack, H., Goldacre, M., Powles, J., Funken, J., Morris, C., Potthast, W., Alderson, J.
    Published in Sensors (2022)
    “…To increase the utility of legacy, gold-standard, three-dimensional (3D) motion capture datasets for computer vision-based machine learning applications, this study proposed and validated a method to synthesise two-dimensional (2D) video image frames from historic 3D motion data. …”
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  15. 15

    Pilot study: optical tracking of barbell kinematics for low-cost strength training performance monitoring

    Achermann, B., Oberhofer, K., Gross, M., Lorenzetti, S.
    Published in ISBS Proceedings Archive (Michigan) (2022)
    “…It might be possible to correct these errors in future work using machine learning techniques. This pilot study shows the feasibility of a computer vision-based Python application to measure barbell kinematics in a low-cost manner and might play a part towards advancing VBT monitoring technologies for widespread use…”
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  16. 16

    On performance analysis in elite netball: Data analytics through the use of machine learning and computer vision

    Smith, P. D.
    Published 2021
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  17. 17

    TTNet: Real-time temporal and spatial video analysis of table tennis

    Voeikov, R., Falaleev, N., Baikulov, R.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2020)
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  18. 18

    Evaluation of open-source and pre-trained deep convolutional neural networks suitable for player detection and motion analysis in squash

    Brumann, C., Kukuk, M., Reinsberger, C.
    Published in Sensors (2021)
    “…At present, contact-free, camera-based, multi-athlete detection and tracking have become a reality, mainly due to the advances in machine learning regarding computer vision and, specifically, advances in artificial convolutional neural networks (CNN), used for human pose estimation (HPE-CNN) in image sequences. …”
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  19. 19

    Deep 3D Object Detection Networks using LiDAR data: A review

    Wu, Y., Wang, Y., Zhang, S., Ogai, H.
    Published in IEEE Sensors Journal (2021)
    “…As the foundation of intelligent systems, machine vision perceives the surrounding environment and provides a basis for decision-making. …”
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  20. 20

    Vision system for tracking handball players using fuzzy color processing

    Santiago, C. B., Sousa, A., Reis, L. P.
    Published in Machine Vision and Applications (2013)
    “…Machine Vision and Applications…”
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