Suchergebnisse - Future Generation Computer Systems
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Tracking methods in sports: a review of advances, quality, and challenges in performance data (Tracking-Methoden im Sport: Ein Überblick über Fortschritte, Qualität und Herausforderungen bei Leistungsdaten)
Moura, F. A., Caetano, F. G., da Silva Torres, R.Veröffentlicht in International Journal of Sports Medicine (2025)“… The implementation, feasibility, and quality of data generated by tracking systems depend on the conditions of each sporting environment and their requirements. …”
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Animated VR and 360-degree VR to assess and train team sports decision-making: a scoping review (Animierte VR und 360-Grad-VR zur Bewertung und zum Training der Entscheidungsfindung bei Mannschaftssportarten: eine Übersichtsstudie)
Jia, Y., Zhou, X., Yang, J., Fu, Q.Veröffentlicht in Frontiers in Psychology (2024)“… These papers were systematically analyzed to delineate the attributes of virtual decision-making task environments, the interactive dynamics inherent in motor decision-making tasks, and the significant findings Discussion: This review indicate that (1) the effectiveness of VR technology in assessing and improving athletes` decision-making skills in team sports; (2) the construction of virtual environments using the Head-Mounted Display (HMD) system, characterized by enhanced ease and efficiency; (3) the potential for future investigations to explore computer simulations to create more expansive virtual motion scenarios, thus efficiently generating substantial task scenario material, diverging from the constraints posed by 360-degree panoramic videos; and (4) the integration of motion capture technology for identifying and monitoring athletes` decision-making behaviors, which not only enhances ecological validity but also augments the transfer validity of virtual sports decision-making systems. …”
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ChatGPT is a breakthrough in science and education but fails a test in sports and exercise psychology (ChatGPT ist ein Durchbruch in Wissenschaft und Bildung, scheitert aber bei einem Test in Sport und Bewegungspsychologie)
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Adaptive Athlete Training Plan Generation: An intelligent control systems approach (Adaptive Athleten-Trainingsplanerstellung: ein Ansatz für intelligente Kontrollsysteme)
Connor, M., Beato, M., O'Neill, M.Veröffentlicht in Journal of Science and Medicine in Sport (2022) -
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Challenges in wireless communication for connected sensors and wearable devices used in sport biofeedback applications (Herausforderungen bei der drahtlosen Kommunikation für verbundene Sensoren und tragbare Geräte, die in Sport-Biofeedback-Anwendungen eingesetzt werden)
Kos, A., Milutinovic, V., Umek, A.Veröffentlicht in Future Generation Computer Systems (2019)“… Future Generation Computer Systems …”
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Learning multiple instance deep quality representation for robust object tracking (Anlernen einer mehrinstanzigen tiefen Qualitätsrepräsentation für robuste Objektverfolgung)
Wang, G., Liu, J., Lo, W., Yang, C.-M.Veröffentlicht in Future Generation Computer Systems (2020)“… Future Generation Computer Systems …”
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Objects detection toward complicated high remote basketball sports by leveraging deep CNN architecture (Objekterkennung bei komplizierten Basketball-Aktionen mit hoher Reichweite durch Nutzung der Deep CNN-Architektur)
Liu, L.Veröffentlicht in Future Generation Computer Systems (2021)“… Future Generation Computer Systems …”
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Sports motional characteristics modeling by leveraging multi-modal image technique (Modellierung von Bewegungsmerkmalen im Sport mithilfe von multimodaler Bildtechnik)
Li, Y., Zhao, K.Veröffentlicht in Future Generation Computer Systems (2021)“… Future Generation Computer Systems …”
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Video quality evaluation toward complicated sport activities for clustering analysis (Bewertung der Videoqualität bei komplizierten Sportaktivitäten für die Clusteranalyse)
Yang, W., Wang, J., Shi, J.Veröffentlicht in Future Generation Computer Systems (2021)“… Future Generation Computer Systems …”
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Motion recognition technology of badminton players in sports video images (Technologie zur Bewegungserkennung von Badmintonspielern in Videobildern)
Fang, L., Sun, M.Veröffentlicht in Future Generation Computer Systems (2021)“… Future Generation Computer Systems …”
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Predictive performance analysis of players against training plan (Prädiktive Leistungsanalyse von Spielern gegenüber dem Trainingsplan)
Deshpande, S. P., Vaidya, D. P., Wankhada, N. V.Veröffentlicht in Journal of Human Sport & Exercise (2019)“… Every human being is different and therefore personalization is required in every aspect. The wide use of computer system in different aspects of training and coaching makes it easy to generate and gather data in digital form. …”
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Techno-challenge: Implications of technology on sports coaching in Sweden (Technikherausforderung: Technologische Konsequenzen für das Coaching im schwedischen Sport)
Svensson, D., Svensson, R., Fransson, D., Barker-Ruchti, N.Veröffentlicht in Svensk förening för beteende- och samhällsvetenskaplig idrottsforsknings (SVEBI) årliga konferens 2019: (Idrotts)tendenser i tiden (2019)“… At present, global positioning systems, microtechnology sensors and video- and computer-assisted performance analysis (PA) has gained prominence (Cummins et al. 2013, Rein & Memmert 2016). …”
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Capturing and documenting creative processes in contemporary dance (Erfassung und Dokumentation von kreativen Prozessen im zeitgenössischen Tanz)
Ribeiro, C., dos Anjos, K. R., Fernandes, C. .Veröffentlicht in Proceedings of the 4th International Conference on Movement Computing (2017) -
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Computational intelligence for qualitative coaching diagnostics: Automated assessment of tennis swings to improve performance and safety (KI für die qualitative Leistungsiagnostik: Automatisierte Bewertung von Tennisschlägen zur Verbesserung von Leistung und Sicherheit)
Bacic, B., Hume, P. A.Veröffentlicht in Big data (2018)“… This study has shown proof of concept for personalized qualitative feedback. The next generation of augmented coaching and exergaming systems will be able to help improve end user's sport discipline-specific techniques. …”
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Computational intelligence in sports (Computerintelligenz im Sport)
Fister, I., Fister Jr., I., Fister, D.Veröffentlicht 2018“… Applications of Computational Intelligence in Sports Generating Training Plans Based on Existing Sports Activities Adaptation of Training Plans BatMiner for Identifying the Characteristics of Athletes in Training Visualization of Sports Activities Created by Wearable Mobile Devices Sports Nutrition …”
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Pervasive computing in sport (Allgegenwärtiger Computereinsatz im Sport)
Fister, I., Fister Jr., I., Fister, D.Veröffentlicht in Computational Intelligence in Sports (2018)“… Lastly, the book proposes the use of an Artificial Sports Trainer designed to enhance the training of modern athletes who cannot afford the considerable expense of hiring a human personal trainer. This intelligent system can monitor performance and design and direct appropriate future training, thus promoting both healthy lifestyles and competitive success in athletes. …”
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Predicting shot locations in tennis using spatiotemporal data (Vorhersage der Schlagposition im Tennis mithilfe räumlich-zeitlicher Daten)
Wei, X., Lucey, P., Morgan, S., Sridharan, S.Veröffentlicht in International Conference on Digital Image Computing: Techniques and Applications (DICTA) (2013) -
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Methods of power-force-velocity profiling during sprint running: A narrative review (Methoden zur Profilermittlung Schnellkraft-Kraft-Geschwindigkeit beim Kurzstreckensprint: Ein narrativer Überblick)
Cross, M. R., Brughelli, M., Samozino, P., Morin, J.-B.Veröffentlicht in Sports Medicine (2017)“… The ability of the human body to generate maximal power is linked to a host of performance outcomes and sporting success. …”
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The 33rd International Conference on Biomechanics in Sports (33. Internationale Konferenz "Biomechanik im Sport")
University of PoitiersVeröffentlicht 2015“… Blache 6 Workshop: BTK Biomechanical toolkit: a step toward independency between motion capture data and biomechanical analysis,A. Barré 7 Generating and applying knowledge in sports biomechanics: examples from rowing and running, R. …”
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Modelling physiological complexity: Dynamic integration of the neuromuscular system during quasi-static exercises performed until failure (Modellierung der physiologischen Komplexität: Dynamische Integration des neuromuskulären Systems bei quasi-statischen Übungen bis zum Fehler)
Balague, N., Hristovski, R.Veröffentlicht in Sportinformatik gestern, heute morgen. Festschrift zu Ehren von Prof. Jürgen Perl (2010)“… As he argued (Perl, 2004), modelling can help to analyse and understand the System under study and to predict its future behaviour. …”