Mastering the game of Go without human knowledge - Silver, D.; Schrittwieser, J.; Simonyan, K.; Antonoglou, I.; Huang, A.; Guez, A.; Hubert, T.; Baker, L.; Lai, M.; Bolton, A.; Chen, Y.; Lillicrap, T.; et al. (Nature, 2017)
Keywords: intellectual ability; technology; learning; automatic; mathematic-logical model; software; high performance sport; Great Britain; technical and natural sciences