DVS Edition Citation

Adamus, T. (2018). Playing computer games as electronic sport - in search of a theoretical framing for a new research field. In J. Fromme & A. Unger (Hrsg.), Computer games and new media cultures. A handbook of digital games studies (, S. 477-490). Cham: Springer.

APA (7th ed.) Citation

Adamus, T. (2018). Playing computer games as electronic sport - in search of a theoretical framing for a new research field. Computer games and new media cultures. A handbook of digital games studies, 477-490.

Chicago Style (17th ed.) Citation

Adamus, T. "Playing Computer Games as Electronic Sport - in Search of a Theoretical Framing for a New Research Field." Computer Games and New Media Cultures. A Handbook of Digital Games Studies 2018: 477-490.

MLA (9th ed.) Citation

Adamus, T. "Playing Computer Games as Electronic Sport - in Search of a Theoretical Framing for a New Research Field." Computer Games and New Media Cultures. A Handbook of Digital Games Studies, 2018, pp. 477-490.

Warning: These citations may not always be 100% accurate.