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The application of a dynamic 3D multimedia model in sports training and education

Introduction: The purpose of this research is: to improve sports training and education through use of a multimedia training method using a dynamic 3D multimedia model, which may upgrade physical multimedia training and education from two-dimensions to a dynamic three-dimensional, model to provide significant innovation in physical training. With the development of computer technology, sports training and education solely by the coach is no longer fulfilling the requirement of current education. Facilitating dynamic 3D multimedia instruction will improve physical training education. The simulation and emulation of dynamic 3D models will make training and education more realistic and vivid. The significance of this research is to evaluate the effect of sports training and education`s assistance, so it actualizes the dynamic 3D multimedia training and education mode.
© Copyright 2008 2008 International Convention on Science, Education and Medicine in Sport: Proceedings, Vol. III. Published by People´s Sports Publishing House. All rights reserved.

Bibliographic Details
Subjects:
Notations:technical and natural sciences school sport
Published in:2008 International Convention on Science, Education and Medicine in Sport: Proceedings, Vol. III
Language:English
Published: Guangzhou People´s Sports Publishing House 2008
Online Access:http://www.brunel.ac.uk/374/Sport%20Sciences%20Research%20Documents/v3part1.pdf
Pages:134-135
Document types:congress proceedings
Level:intermediate