On the necessity for biomechanics research in esports

This editorial examines the extent to which esports could be considered sports, specifically highlighting the often-neglected biomechanical factors involved in esports. We highlight the dearth of research on the biomechanics required to play competitive video games, drawing attention to topical concerns in traditional sports like performance optimisation, injury prevention, and evidence-based training methods.
© Copyright 2024 Sports Biomechanics. Routledge. All rights reserved.

Bibliographic Details
Subjects:
Notations:biological and medical sciences technical sports academic training and research
Tagging:Videospiel Kinematik
Published in:Sports Biomechanics
Language:English
Published: 2024
Online Access:https://doi.org/10.1080/14763141.2024.2354440
Volume:23
Issue:12
Pages:2431-2443
Document types:article
Level:advanced