O`Brien, J. D., Gleeson, J. P. & O`Sullivan, D. J. P. (2021). Identification of skill in an online game: The case of Fantasy Premier League. PLOS ONE, 16 (3), e0246698. Zugriff am 08.03.2021 unter https://doi.org/10.1371/journal.pone.0246698
APA (7th ed.) CitationO`Brien, J. D., Gleeson, J. P., & O`Sullivan, D. J. P. (2021). Identification of skill in an online game: The case of Fantasy Premier League. PLOS ONE, 16(3), e0246698.
Chicago Style (17th ed.) CitationO`Brien, J. D., J. P. Gleeson, and D. J. P. O`Sullivan. "Identification of Skill in an Online Game: The Case of Fantasy Premier League." PLOS ONE 16, no. 3 (2021): e0246698.
MLA (9th ed.) CitationO`Brien, J. D., et al. "Identification of Skill in an Online Game: The Case of Fantasy Premier League." PLOS ONE, vol. 16, no. 3, 2021, p. e0246698.