DVS Edition Citation

Jeong, I, Nakagawa, K, Osu, R & Kanosue, K. (2022). Difference in gaze control ability between low and high skill players of a real-time strategy game in esports. PLOS ONE, 17 (3), e0265526. Zugriff am 05.04.2022 unter https://doi.org/10.1371/journal.pone.0265526

APA (7th ed.) Citation

Jeong, I., Nakagawa, K., Osu, R., & Kanosue, K. (2022). Difference in gaze control ability between low and high skill players of a real-time strategy game in esports. PLOS ONE, 17(3), e0265526.

Chicago Style (17th ed.) Citation

Jeong, I., K. Nakagawa, R. Osu, and K. Kanosue. "Difference in Gaze Control Ability Between Low and High Skill Players of a Real-time Strategy Game in Esports." PLOS ONE 17, no. 3 (2022): e0265526.

MLA (9th ed.) Citation

Jeong, I., et al. "Difference in Gaze Control Ability Between Low and High Skill Players of a Real-time Strategy Game in Esports." PLOS ONE, vol. 17, no. 3, 2022, p. e0265526.

Warning: These citations may not always be 100% accurate.