Energy management using virtual reality improves 2000-m rowing performance
Elite-standard rowers tend to use a fast-start strategy followed by an inverted parabolic-shaped speed profile in 2000-m races. This strategy is probably the best to manage energy resources during the race and maximise performance. This study investigated the use of virtual reality (VR) with novice rowers as a means to learn about energy management. Participants from an avatar group (n = 7) were instructed to track a virtual boat on a screen, whose speed was set individually to follow the appropriate to-be-learned speed profile. A control group (n = 8) followed an indoor training programme. In spite of similar physiological characteristics in the groups, the avatar group learned and maintained the required profile, resulting in an improved performance (i.e. a decrease in race duration), whereas the control group did not. These results suggest that VR is a means to learn an energy-related skill and improve performance.
© Copyright 2014 Journal of Sports Sciences. Taylor & Francis. All rights reserved.
| Subjects: | |
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| Notations: | endurance sports |
| Tagging: | Pacing |
| Published in: | Journal of Sports Sciences |
| Language: | English |
| Published: |
2014
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| Online Access: | http://doi.org/10.1080/02640414.2013.835435 |
| Volume: | 32 |
| Issue: | 6 |
| Pages: | 501-509 |
| Document types: | article |
| Level: | advanced |


