The development of interactive ski-simulation system by physics-based analysis
In this paper, we have developed a ski-simulation system to obtain more information about the physics-based simulation models using Newton`s second law of motion. We present a real time simulation of ski playing by using the physics-based modeling and verify physics models through field test. We applied these models and parameters by regression analysis to develop interactive ski-simulator. The developed ski-simulator analyzes user`s full body and center of mass using Kinect device in real time and provides feedback about force, velocity and acceleration for user. As a result, through the development of interactive ski-simulator, we accumulated experience and skills based on physics models for development of sports simulator.
© Copyright 2013 The Japanese Journal of Ergonomics. All rights reserved.
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| Notations: | technical sports technical and natural sciences |
| Published in: | The Japanese Journal of Ergonomics |
| Language: | English |
| Published: |
2013
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| Online Access: | http://doi.org/10.5100/jje.49.S432 |
| Volume: | 49 |
| Issue: | Suppl. |
| Pages: | 432-435 |
| Document types: | article |
| Level: | advanced |