4027228
Ant-based approach for dynamic difficulty adaptation in post-stroke therapeutic games
Post-stroke therapeutic games can be considered as a promising rehabilitation tool since they provide personalized rehabilitation sessions in which training intensity and challenge can be manipulated and adapted to each patient. In this short paper, we describe an adaptation framework dedicated to pointing games. This approach has been implemented and tested with the RehabCraft game as a case study. Besides, we describe an on-going experimental evaluation of the proposed framework.
© Copyright 2012 International Journal of Computer Science in Sport. Sciendo. All rights reserved.
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| Notations: | biological and medical sciences technical and natural sciences |
| Published in: | International Journal of Computer Science in Sport |
| Language: | English |
| Published: |
2012
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| Online Access: | http://www.iacss.org/fileadmin/user_upload/IJCSS_Abstracts/Vol11_2012_Ed1/IJCSS_Volume11_2012_Edition1_Abstract_Gouaich.pdf |
| Volume: | 11 |
| Issue: | 1 |
| Pages: | 117-122 |
| Document types: | article |
| Level: | intermediate |