Multithreaded hybrid feature tracking for markerless augmented reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time system architecture that combines two types of feature tracking. Distinctive image features of the scene are detected and tracked frame-to-frame by computing optical flow. In order to achieve real-time performance, multiple operations are processed in a synchronized multi-threaded manner: capturing a video frame, tracking features using optical flow, detecting distinctive invariant features, and rendering an output frame. We also introduce user interaction methodology for establishing a global coordinate system and for placing virtual objects in the AR environment by tracking a user's outstretched hand and estimating a camera pose relative to it. We evaluate the speed and accuracy of our hybrid feature tracking approach, and demonstrate a proof-of-concept application for enabling AR in unprepared tabletop environments, using bare hands for interaction.
© Copyright 2009 IEEE Transactions on visualization and computer graphics. IEEE. All rights reserved.
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| Notations: | technical and natural sciences |
| Published in: | IEEE Transactions on visualization and computer graphics |
| Language: | English |
| Published: |
2009
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| Online Access: | https://doi.org/10.1109/TVCG.2008.190 |
| Volume: | 15 |
| Issue: | 3 |
| Pages: | 355-368 |
| Document types: | article |
| Level: | advanced |