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Computer science in sport: research and practice

Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of `sport informatics`, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: - knowledge discovery and database development - data acquisition, including devices for measuring performance data - motion tracking and analysis systems - modelling and simulation - match analysis systems - e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.
© Copyright 2015 Published by Routledge. All rights reserved.

Bibliographic Details
Subjects:
Notations:technical and natural sciences
Tagging:Sportinformatik
Language:English
Published: Oxon Routledge 2015
Series:Routledge research in sport and exercise science
Pages:221
Document types:book
Level:advanced