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  1. 1

    Training mit der Spinsight-App: Ein Mehrwert für das Technik-Training im Verein? (Training with the Spinsight app: Added value for technical training in the club?)

    Geisler, M.
    Published in Trainerbrief (2025)
    “…software…”
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  2. 2

    Self-controlled video feedback facilitates the learning of tactical skills in tennis

    van der Meer, B. R., van den Hoven, M. A. C., van der Kamp, J., Savelsbergh, G. J. P.
    Published in Research Quarterly for Exercise and Sport (2024)
    “…software…”
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  3. 3

    How valid is the commercially available tennis match analysis mobile application? Is it good enough?

    Choe, J.-P., Hwang, I.-W., Park, J.-H., Amo, C., Lee, J.-M.
    Published in International Journal of Performance Analysis in Sport (2024)
    “…software…”
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  4. 4

    Sport performance analysis with a focus on racket sports: a review

    Krizkova, S., Tomaskova, H., Tirkolaee, E. B.
    Published in Applied Sciences (2021)
    “…software…”
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  5. 5

    Physical fitness profile and match analysis of elite junior badminton players: case studies

    Kui, W. S. W., Ler, H. Y., Woo, M. T.
    Published in Innovation and Technology in Sports: Proceedings of the International Conference on Innovation and Technology in Sports, (ICITS) 2022, Malaysia (2023)
    “…software…”
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  6. 6

    Study and design of distributed badminton agility training and test system

    Tan, B., Wang, E., Cao, K., Xiao, L., Luo, L.
    Published in Applied Sciences (2023)
    “…software…”
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  7. 7

    Optimierung der Spielanalyse in den Einzeldisziplinen im Badminton (Optimization of the game analysis in the individual disciplines in badminton)

    Hammes, F., Link, D.
    Published in 20. Frühjahrsschule "Technologien im Leistungssport" 7./8. September 2022 in Leipzig (2022)
    “…software…”
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  8. 8

    Spielanalyse Para-Tischtennis 2018 (Match analysis Para table tennis 2018)

    Link, D., Fuchs, M., Ziegler, V.
    Published in BISp-Jahrbuch Forschungsförderung 2018/19 (2019)
    “…software…”
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  9. 9

    Is additive manufacturing improving performance in Sports? A systematic review

    Novak, J. I., Novak, A. R.
    Published in Proceedings of the Institution of Mechanical Engineers, Part P: Journal of Sports Engineering and Technology (2021)
    “…software…”
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  10. 10

    Table tennis stroke recognition using two-dimensional human pose estimation

    Kulkarni, K. M., Shenoy, S.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2021)
    “…software…”
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  11. 11

    Action recognition based on dynamic mode decomposition

    Dong, S., Zhang, W., Wang, W., Zou, K.
    Published in Journal of Ambient Intelligence and Humanized Computing (2023)
    “…software…”
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  12. 12

    Construction of intelligent campus tennis players' body data monitoring and injury warning system based on data fusion

    Li, Y.
    Published in Revista Brasileira de Medicina do Esporte (2021)
    “…software…”
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  13. 13

    Evaluation of open-source and pre-trained deep convolutional neural networks suitable for player detection and motion analysis in squash

    Brumann, C., Kukuk, M., Reinsberger, C.
    Published in Sensors (2021)
    “…software…”
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  14. 14

    Motion recognition technology of badminton players in sports video images

    Fang, L., Sun, M.
    Published in Future Generation Computer Systems (2021)
    “…software…”
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  15. 15

    Tac-Miner: Visual tactic mining for multiple table tennis matches

    Wang, J., Wu, J., Cao, A., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
    “…software…”
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  16. 16

    Vid2Player: Controllable video sprites that behave and appear like professional tennis players

    Zhang, H., Sciutto, C., Agrawala, M., Fatahalian, K.
    Published in ACM Transactions on Graphics (TOG) archive (2021)
    “…software…”
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  17. 17

    SPinPong - Virtual reality table tennis skill acquisition using visual, haptic and temporal cues

    Wu, E., Piekenbrock, M., Nakumura, T., Koike, H.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  18. 18

    A self-power flexible piezoelectric sensing system for badminton training monitoring

    Wang, C., Fan, Z., Feng, K.
    Published in IEICE Electronics Express (2021)
    “…software…”
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  19. 19

    Estimation of table tennis ball drop position using a high-speed camera

    Kamijima, K., Ito, K., Ushiyama, Y., Shioiri, A., Kondric, M., Torkar, D.
    Published in Proceedings Book of The 16th ITTF Sports Science Congress Budapest (HUN), April 19th - 20th, 2019 (2020)
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  20. 20

    Beneficial effects of IT solutions in the sport of table tennis

    Péter, K., Csaba, S.
    Published in Proceedings Book of The 16th ITTF Sports Science Congress Budapest (HUN), April 19th - 20th, 2019 (2020)
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