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  1. 1

    Dive mechanic: Bringing 3D virtual experimentation using biomechanical modelling to elite level diving with the Workspace workflow engine

    Cohen, R. C. Z., Harrison, S. M., Cleary, P. W.
    Published in Mathematics and Computers in Simulation (2020)
    “…software…”
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  2. 2

    Computer simulation of the takeoff in springboard diving

    Kong, P. W.
    Published 2005
    “…software…”
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  3. 3

    Zur Analyse der Winkelgeschwindigkeit von Rotationsbewegungen - Vergleich zweier Berechnungsmethoden mit Beispielen aus dem Wasserspringen und weiteren Sportarten (Analysis of angular velocity of rotational movements - comparison of two calculation methods with examples from springboard diving and other sports)

    Schüler, A., Schleichardt, A., Fichtner, I., Ueberschär, O.
    Published in Technologien im Leistungssport 3: Tagungsband zur 19. Frühjahrsschule am 14./15. Mai 2018 in Leipzig (2018)
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  4. 4

    Extraction and classification of diving clips from continuous video footage

    Nibali, A., He, Z., Morgan, S., Greenwood, D.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2017)
    “…software…”
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  5. 5

    A study on the sport demonstration system based on three-dimensional reconstruction

    Geng, L., Li, J.
    Published in MATEC Web of Conferences (2015)
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  6. 6

    Diving sports auxiliary training video analysis research

    Liu, Z. W.
    Published in Information Technology Journal (2014)
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  7. 7

    Feedback control for rotational movements in feature space

    Borno, M. A., Fiume, E., Hertzmann, A., de Lasa, M.
    Published in Computer Graphics Forum (2014)
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  8. 8

    Trainingsdatenanalyse mit utilius vimes in technisch- kompositorischen Sportarten

    Warninck, W., Roßberg, C., Taubert, M., Krug, J.
    Published in 16. Frühjahrsschule Informations- und Kommunikationstechnologien in der angewandten Trainingswissenschaft am 9. und 10. April 2014 am IAT (2014)
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  9. 9

    Entwicklung eines Modells zur Simulation konzentrischer Beinstreckbewegungen unter Berücksichtigung interagierender Muskeln (Development of a model for simulation of concentric leg extension movements taking into account interacting muscles)

    Schleichardt, A.
    Published 2014
    “…software…”
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  10. 10

    Cliff diving: water impact and video-analysis

    Napolitano, S.
    Published in Journal of Physical Education and Sport (2014)
    “…software…”
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  11. 11

    Modernisierung der Laserdistanzmessung im Gerätturnen

    Lehmann, T., Naundorf, F.
    Published in 15. Frühjahrsschule Informations- und Kommunikationstechnologien in der angewandten Trainingswissenschaft am 17. und 18. April 2013 am IAT (2013)
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  12. 12

    Simulation of human diving and splashing fluids

    O'Brien, J. F., Wooten, W. L., Hodgins, J. K.
    Published 1996
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  13. 13

    Optimisation of sports performance using computer simulation models

    King, M., Yeadon, M., Kong, P.
    Published in Proceedings of First Joint International Pre-Olympic Conference of Sports Science and Sports Engineering. Volume II: Bio-Mechanics and Sports Engineering. (2008)
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  14. 14

    Optimierung von Wassersprungbewegungen mit Evolutionären Algorithmen

    Molka, T.
    Published in 12. Frühjahrsschule "Informations- und Kommunikationstechnologien in der angewandten Trainingswissenschaft" am 21. und 22. April 2010 am IAT (2010)
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  15. 15

    Editing object behaviour in video sequences

    Scholz, V., El-Abed, S., Seidel, H. P., Magnor, M.
    Published in Computer Graphics Forum (2009)
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  16. 16

    Computersimulation von Absprungbewegungen im Kunstspringen und Validierung der Ergebnisse mit einem Messbrett

    Knoll, Kl.
    Published in 10. Frühjahrsschule "Informations- und Kommunikationstechnologien in der angewandten Trainingswissenschaft" am 23. und 24. April 2008 am IAT (2008)
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  17. 17

    Entwicklung eines Messplatzes für den Einsatz im Synchronspringen vom 3-Meter-Brett (Development of a measuring station for use in synchronized diving from the 3-meter board)

    Naundorf, F., Krug, J., Wenzel, K.
    Published in BISp-Jahrbuch Forschungsförderung 2006/07 (2007)
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  18. 18

    Animation of human diving

    Wooten, W. L., Hodgins, J. K.
    Published in Computer Graphics Forum (1996)
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  19. 19

    Simulation of human diving

    Wooten, W. L., Hodgins, J. K.
    Published 1996
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  20. 20

    User interfaces for interactive control of physics-based 3D characters

    Zhao, P., van de Panne, M.
    Published 2005
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