Bedir, D & Erhan, S. E. (2021). The effect of virtual reality technology on the imagery skills and performance of target-based sports athletes. Frontiers in Psychology, 11 , 2073. Zugriff am 09.03.2022 unter https://doi.org/10.3389/fpsyg.2020.02073
APA (7th ed.) CitationBedir, D., & Erhan, S. E. (2021). The effect of virtual reality technology on the imagery skills and performance of target-based sports athletes. Frontiers in Psychology, 11, 2073.
Chicago Style (17th ed.) CitationBedir, D., and S. E. Erhan. "The Effect of Virtual Reality Technology on the Imagery Skills and Performance of Target-based Sports Athletes." Frontiers in Psychology 11 (2021): 2073.
MLA (9th ed.) CitationBedir, D., and S. E. Erhan. "The Effect of Virtual Reality Technology on the Imagery Skills and Performance of Target-based Sports Athletes." Frontiers in Psychology, vol. 11, 2021, p. 2073.