Bedir, D & Erhan, S. E. (2021). The effect of virtual reality technology on the imagery skills and performance of target-based sports athletes. Frontiers in Psychology, 11 , 2073. Zugriff am 09.03.2022 unter https://doi.org/10.3389/fpsyg.2020.02073
APA-Zitierstil (7. Ausg.)Bedir, D., & Erhan, S. E. (2021). The effect of virtual reality technology on the imagery skills and performance of target-based sports athletes. Frontiers in Psychology, 11, 2073.
Chicago-Zitierstil (17. Ausg.)Bedir, D., und S. E. Erhan. "The Effect of Virtual Reality Technology on the Imagery Skills and Performance of Target-based Sports Athletes." Frontiers in Psychology 11 (2021): 2073.
MLA-Zitierstil (9. Ausg.)Bedir, D., und S. E. Erhan. "The Effect of Virtual Reality Technology on the Imagery Skills and Performance of Target-based Sports Athletes." Frontiers in Psychology, vol. 11, 2021, p. 2073.