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  1. 1

    Real-time hand tracking and collision detection for immersive mixed-reality boxing training on Apple Vision Pro

    Karelin, A., Brazhenko, D., Kliukovkin, G., Chernenko, Y.
    Published in Sensors (2025)
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  2. 2

    Virtual reality boxing: impact of gaze-contingent blur on elite boxers performance and gaze behavior

    Limballe, A., Kulpa, R., Verhulst, E., Ledouit, S., Bennett, S. J.
    Published in Frontiers in Sports and Active Living (2024)
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  3. 3

    Automatic quantification of displacement and ring generalship during high-level elite boxing competitions

    Schortgen, A., Goyallon, T., Reveret, L., Moussa, I., Sauliere, G., Brezephin, L.
    Published in 28th Annual Congress of the European College of Sport Science, 4-7 July 2023, Paris, France (2023)
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  4. 4

    Do boxing athletes differ from controls in visually analysing opponent´s postures? A pilot study tracking eye movements

    Tessari, A., Lugli, L., Nicoletti, R., Ricciardelli, P.
    Published in Journal of Human Sport & Exercise (2021)
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  5. 5

    Martial arts, dancing and sports dataset: A challenging stereo and multi-view dataset for 3D human pose estimation

    Zhang, W., Liu, Z., Zhou, L., Leung, H., Chan, A. B.
    Published in Image and Vision Computing (2017)
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