Yasuda, T, Tachibana, K & Mutsuzaki, H. (2024). Relationship between screen-play scenarios' effectiveness and player classification in elite wheelchair basketball based on match results of Tokyo 2020 Paralympic Games. Frontiers in Sports and Active Living, 6 , 1418130. Zugriff am 11.10.2024 unter https://doi.org/10.3389/fspor.2024.1418130
APA-Zitierstil (7. Ausg.)Yasuda, T., Tachibana, K., & Mutsuzaki, H. (2024). Relationship between screen-play scenarios' effectiveness and player classification in elite wheelchair basketball based on match results of Tokyo 2020 Paralympic Games. Frontiers in Sports and Active Living, 6, 1418130.
Chicago-Zitierstil (17. Ausg.)Yasuda, T., K. Tachibana, und H. Mutsuzaki. "Relationship Between Screen-play Scenarios' Effectiveness and Player Classification in Elite Wheelchair Basketball Based on Match Results of Tokyo 2020 Paralympic Games." Frontiers in Sports and Active Living 6 (2024): 1418130.
MLA-Zitierstil (9. Ausg.)Yasuda, T., et al. "Relationship Between Screen-play Scenarios' Effectiveness and Player Classification in Elite Wheelchair Basketball Based on Match Results of Tokyo 2020 Paralympic Games." Frontiers in Sports and Active Living, vol. 6, 2024, p. 1418130.