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The application mode of athletes in the calculation of cloud motion capture technology in football

Motion capture is a common problem in sports. It is mainly used to measure and capture running distance in football matches. Use of cloud computing motion capture algorithm in football running distance test, for lack of cloud computing algorithm using motion capture in the application. Data are obtained by experiment to verify the effectiveness and feasibility of the improved cloud computing motion capture algorithm in running distance in football. The final conclusion is that, compared with the original cloud computing motion capture algorithm, the optimized cloud computing motion capture algorithm can significantly reduce the number of cycles in the test of football running distance.
© Copyright 2021 Revista Brasileira de Medicina do Esporte. Sociedade Brasileira de Medicina do Esporte. All rights reserved.

Bibliographic Details
Subjects:
Notations:technical and natural sciences sport games
Published in:Revista Brasileira de Medicina do Esporte
Language:English
Published: 2021
Online Access:https://doi.org/10.1590/1517-8692202127022021_0043
Volume:27
Issue:spe2
Pages:87-90
Document types:article
Level:advanced