Estimating the maximal speed of soccer players on scale
Excellent physical performance of soccer players is inevitable for the success of a team. Despite of this, a large-scale, quantitative analysis of the maximal speed of the players is missing due to the sensitive nature of trajectory datasets. We propose a novel method to derive the in-game speed profile of soccer players from event-based datasets, which are widely accessible. We show that eight games are enough to derive an accurate speed profile. We also reveal team level discrepancies: to estimate the maximal speed of the players of some teams 50% more games may be necessary. The speed characteristics of the players provide valuable insights for domains such as player scouting.
© Copyright 2015 Machine Learning and Data Mining for Sports Analytics ECML/PKDD 2015 workshop. Published by Department of Computer Science, KU Leuven. All rights reserved.
| Subjects: | |
|---|---|
| Notations: | technical and natural sciences sport games |
| Tagging: | data mining |
| Published in: | Machine Learning and Data Mining for Sports Analytics ECML/PKDD 2015 workshop |
| Language: | English |
| Published: |
Leuven
Department of Computer Science, KU Leuven
2015
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| Online Access: | https://dtai.cs.kuleuven.be/events/MLSA15/papers/mlsa15_submission_7.pdf |
| Pages: | 94-101 |
| Document types: | article |
| Level: | advanced |