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Small-sided and conditioned games in soccer training. The science of practical application

This book reviews the general acute effects and adaptations of small-sided and conditioned games (SSCGs) in terms of physiological responses, technical performance and methodology/periodization in the game of soccer. It also reviews the many studies conducted in the past decade to investigate the influence of SSCGs on physiological responses and technical performance in soccer training. SSCGs, which are smaller and adapted versions of formal team sports, are very popular training drills for players at all ability levels and competitive levels and offer an alternative to traditional fitness training. Exploring their role in depth, this book offers a valuable resource for academics, researchers and coaches with an interest in developing improved training techniques for soccer. Small-Sided and Conditioned Games: An Integrative Training Approach 1.1 Should We Call Small-Sided Games (SSG) or Small-Sided and Conditioned Games (SSCG)? 1.2 Why Should We Use Small-Sided and Conditioned Games? 1.3 How Should We Use Small-Sided and Conditioned Games? 1.4 Why Should We Research the Effects of Small-Sided and Conditioned Games? 1.5 What You Can Expect from This Book? Why You Should Continue Reading This Book? 2 Physiological Demands of the Soccer and Time-Motion Profile 2.1 Introduction 2.2 Time-Motion Analysis 2.3 Acute Physiological Responses 2.4 Physiological and Physical Profile of Soccer Players 2.5 Match Analysis on the Game 2.6 Implications for Training 3 Small-Sided and Conditioned Games Versus Traditional Training Methods: A Review 3.1 Introduction 3.2 Variables Affecting Small-Sided Games'Intensity 3.2.1 Formats 3.2.2 Field and Court Dimensions 3.2.3 Rule Modifications and Tactical Guidelines 3.2.4 Coach Encouragement 3.2.5 Intermittent and Continuous Regimens 3.3 Physiological and Physical Development After SSCG Training 3.4 Comparing SSCGs with High-Intensity Interval Training (HIIT) 3.5 Comparing SSCGs with Different Traditional Training Methods 3.6 Conclusion 4 Acute Effects of Different Formats of the Game 4.1 Introduction 4.2 1 Versus 1 Format 4.3 2 Versus 2 Format 4.4 3 Versus 3 Format 4.5 4 Versus 4 Format 4.6 5 Versus 5 Format 4.7 6 Versus 6-10 Versus 10 Formats 4.8 Summarizing the Difference 5 Acute Effects of Different Sizes of the Field 5.1 Introduction 5.2 Size of the Field: Review of Acute Effects 5.2.1 Comparison of Different Area in 1 Versus 1 Format 5.2.2 Comparison of Different Area in 2 Versus 2 Format 5.2.3 Comparison of Different Area in 3 Versus 3 Format 5.2.4 Comparison of Different Area in 4 Versus 4 Format 5.2.5 Comparison of Different Area in 5 Versus 5 Format 5.2.6 Comparison of Different Area in 6 Versus 6 to 10 Versus 10 Formats 5.3 Conclusions 6 Adjusting the Design: New Rules to Maximize the Experience 6.1 Introduction 6.2 Changing the Goals 6.3 Conditioning the Ball Touches 6.4 Type of Marking 6.5 Exploring the Numerical Unbalance and the Floaters 6.6 With or Without Encouragement 6.7 Regimen 6.8 Conclusions 7 Periodization of Training Based on Small-Sided and Conditioned Games 7.1 Introduction 7.2 Aerobic and Anaerobic Development 7.2.1 Aerobic Training 7.2.2 Anaerobic Training 7.3 Weekly Training Microcycle: Recommendations 7.3.1 Preseason 7.3.2 Weekly Periodization During the Season 7.4 Conclusions
© Copyright 2016 Published by Springer. All rights reserved.

Bibliographic Details
Subjects:
Notations:sport games
Tagging:Kleinfeld
Language:English
Published: Wien, New York, Heidelberg Springer 2016
Series:Springer Briefs in Applied Sciences and Technology
Pages:135
Document types:book
Level:intermediate