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  1. 1

    Characterizing serves in table tennis

    Eradès, A., Papon, T., Vuillemot, R.
    Published in Machine Learning and Data Mining for Sports Analytics. MLSA 2024. Communications in Computer and Information Science (2025)
    Collective title: “…MLSA 2024. Communications in Computer and Information Science…”
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  2. 2

    TT3D: table tennis 3D reconstruction

    Gossard, T., Ziegler, A., Zell, A.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2025)
    Collective title: “…Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops…”
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  3. 3

    Towards ball spin and trajectory analysis in table tennis broadcast videos via physically grounded synthetic-to-real transfer

    Kienzle, D., Schön, R., Lienhart, R., Satoh, S.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2025)
    Collective title: “…Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops…”
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  4. 4

    TemPose: A new skeleton-based transformer model designed for fine-grained motion recognition in badminton

    Ibh, M., Grasshof, S., Witzner, D., Madeleine, P.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2023)
    Collective title: “…Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops…”
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  5. 5

    Table tennis ball spin estimation with an event camera

    Gossard, T., Krismer, J., Ziegler, A., Tebbe, J., Zell, A.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2024)
    Collective title: “…Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops…”
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  6. 6

    A stroke of genius: Predicting the next move in badminton

    Ibh, M., Graßhof, S., Hansen, D. W.
    Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops (2024)
    Collective title: “…Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops…”
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  7. 7

    Estimating the relevance of first offensive shot tactics in table tennis via simulation based on a finite markov chain model

    Rothe, F., Liu, R., Lames, M.
    Published in International Journal of Computer Science in Sport (2025)
    “…International Journal of Computer Science in Sport…”
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  8. 8

    Kinematic and kinetic analysis to improve the overall fitness of wrestlers

    Zohirov, K., Berdiev, G., Boykobilov, S., Pardayeva, G., Ochilov, M.
    Published in 2024 4th International Conference on Technological Advancements in Computational Sciences (ICTACS) (2024)
    Collective title: “…2024 4th International Conference on Technological Advancements in Computational Sciences (ICTACS)…”
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  9. 9

    Developing a high-performance sports results prediction artificial neural network: case study on world championship boxing

    Thisani, S. K.
    Published in International Journal of Computer Science in Sport (2024)
    “…International Journal of Computer Science in Sport…”
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  10. 10

    Modeling the badminton stroke pattern through the sequential pattern discovery using equivalent classes (SPADE) algorithm

    Sari, J. R., Ahdika, A.
    Published in MENDEL Soft Computing Journal (2023)
    “…MENDEL Soft Computing Journal…”
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  11. 11

    Inertial sensors containing device-based match characteristics that act as prognosticators of elite, male badminton players' performance levels

    Abdullahi, Y., Coetzee, B.
    Published in Proceedings of the 9th International Performance Analysis Workshop and Conference & 5th IACSS Conference. PACSS 2021. Advances in Intelligent Systems and Computing, vol 1426 (2022)
    Collective title: “…Advances in Intelligent Systems and Computing, vol 1426…”
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  12. 12

    Spin measurement system for table tennis balls based on asynchronous non-high-speed cameras

    Tamaki, S., Yamagata, S., Hashizume, S.
    Published in International Journal of Computer Science in Sport (2024)
    “…International Journal of Computer Science in Sport…”
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  13. 13

    A novel mathematical model of the badminton smash: simulation and modeling in biomechanics

    Putra, V. G. V., Mohamad, I. N., Mohamad, J. N.
    Published in Computer Methods in Biomechanics and Biomedical Engineering (2024)
    “…Computer Methods in Biomechanics and Biomedical Engineering…”
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  14. 14

    Discovering and visualizing tactics in a table tennis game based on subgroup discovery

    Duluard, P., Li, X., Plantevit, M., Robardet, C., Vuillemot, R.
    Published in Machine Learning and Data Mining for Sports Analytics. MLSA 2022. Communications in Computer and Information Science (2022)
    Collective title: “…MLSA 2022. Communications in Computer and Information Science…”
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  15. 15

    Sport-specific differences in key performance factors among handball, basketball and table tennis players

    Hornikova, H., Skala, F., Zemkova, E.
    Published in International Journal of Computer Science in Sport (2023)
    “…International Journal of Computer Science in Sport…”
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  16. 16

    Prediction of shuttle trajectory in badminton using player's position

    Nokihara, Y., Hori, R., Hachiuma, R., Saito, H.
    Published in Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (2023)
    “…Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications…”
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  17. 17

    Predicting successful throwing technique in judo from factors of kumite posture based on a machine-learning approach

    Kato, S., Yamagiwa, S.
    Published in Computation (2022)
    “…Computation…”
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  18. 18

    Application of computer vision and vector space model for tactical movement classification in badminton

    Weeratunga, K., Dharmaratne, A., How, K. B.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2017)
    “…IEEE/CVF Conference on Computer Vision and Pattern Recognition…”
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  19. 19

    MonoTrack: shuttle trajectory reconstruction from monocular badminton video

    Liu, P., Wang, J.-H.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2022)
    “…IEEE/CVF Conference on Computer Vision and Pattern Recognition…”
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  20. 20

    FenceNet: fine-grained footwork recognition in fencing

    Zhu, K., Wong, A., McPhee, J.
    Published in IEEE/CVF Conference on Computer Vision and Pattern Recognition (2022)
    “…IEEE/CVF Conference on Computer Vision and Pattern Recognition…”
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