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  1. 1

    Table tennis coaching system based on a multimodal large language model with a table tennis knowledge base

    Ma, W., Liu, Y., Yi, Q., Liu, X., Xing, W., Zhao, R., Liu, H., Li, R.
    Published in PLOS ONE (2025)
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  2. 2

    Automated service height fault detection using computer vision and machine learning for badminton matches

    Goh, G. L., Goh, G. D., Pan, J. W., Teng, P. S. P., Kong, P. W.
    Published in Sensors (2023)
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  3. 3

    Experimental and computer simulation studies on badminton racquet strings

    Suwannachote, N., Imjai, T., Wattanapanich, C., Kefyalew, F., Garcia, R., Aosai, P.
    Published in Sensors (2023)
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  4. 4

    Study and design of distributed badminton agility training and test system

    Tan, B., Wang, E., Cao, K., Xiao, L., Luo, L.
    Published in Applied Sciences (2023)
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  5. 5

    Exploration of applying pose estimation techniques in table tennis

    Wu, C.-H., Wu, T.-C., Lin, W.-B.
    Published in Applied Sciences (2023)
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  6. 6

    Practice of an ukemi drill game with young judo athletes: Effectiveness of video shown on a tablet

    Ozawa, Y., Mishima, E., Kiyota, K., Mitsuda, R., Nakamura, I., Hamada, H., Ishibashi, G., Ohkawa, Y., Sakamoto, M., Nakahara, H.
    Published in Association for the Scientific Studies on Judo, Kodokan (2021)
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  7. 7

    Computer aided fencing sports wearable equipment based on FPGA microprocessor and sensors

    Fei, Z.
    Published in Microprocessors and Microsystems (2021)
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  8. 8

    Tac-Miner: Visual tactic mining for multiple table tennis matches

    Wang, J., Wu, J., Cao, A., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  9. 9

    SPinPong - Virtual reality table tennis skill acquisition using visual, haptic and temporal cues

    Wu, E., Piekenbrock, M., Nakumura, T., Koike, H.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  10. 10

    Investigation of the head's dynamic response to boxing punch using computer simulation

    Boroushak, N., Khoshnoodi, H., Rostami, M.
    Published in Montenegrin Journal of Sports Science and Medicine (2021)
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  11. 11

    Tac-Simur: Tactic-based simulative visual analytics of table tennis

    Wang, J., Zhao, K., Deng, D., Cao. A., Xie, X., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2020)
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  12. 12

    Optimization of badminton doubles position based on multimedia human-computer interaction training

    Tan, J., Zhou, Q.
    Published in Caribbean Journal of Science (2019)
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  13. 13

    CoachAI: A project for microscopic badminton match data collection and tactical analysis

    Hsu, T.-H., Chen, C.-H., Ju. N. P., Ik, T. U., Peng, W.-C., Wang, C.-C., Wang, Y.-S., Lin, Y.-H., Tseng, Y.-C., Huang, J.-L., Ching, Y.-T.
    Published in 20th Asia-Pacific Network Operations and Management Symposium (APNOMS) (2019)
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  14. 14

    Automatic badminton action recognition using CNN with adaptive feature extraction on sensor data

    Wang, Y., Fang, W., Ma, J., Li, X., Zhong, A.
    Published in ICIC 2019: Intelligent Computing Theories and Application (2019)
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  15. 15

    Computer technologies use in playing role of young football players revelation

    Feroyan, E. V., Khipashvili, I. A.
    Published in The Russian Journal of Physical Education and Sport (2016)
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  16. 16

    Virtuelles Spiel und realer Sport. Über Transferpotentiale digitaler Sportspiele am Beispiel von Tischtennis

    Sohnsmeyer, J.
    Published 2011
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  17. 17

    Application of a single-flicker online SSVEP BCI for spatial navigation

    Chen, J., Zhang, D., Engel, A. K., Gong, Q., Maye, A.
    Published in PLOS ONE (2017)
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  18. 18

    A fencing robot for performance testing in elite fencers

    Weichenberger, M., Schilling-Kästle, V., Mentz, L., Engleder, T., Hessling, M.
    Published in Sports Technology (2015)
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  19. 19

    The proceedings of the 13th Australasian Conference on Mathematics and Computers in Sport

    R. Stefani, A. Schembri
    Published 2016
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  20. 20

    Computer Vision in Sports

    T. B. Moeslund, G. Thomas, A. Hilton
    Published 2014
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