DVS Edition Citation

Skopek, M, Heidler, J, Hnizdil, J, Kresta, J & Vysocka, K. (2023). The use of virtual reality in table tennis training: A comparison of selected muscle activation in upper limbs during strokes in virtual reality and normal environments. Journal of Physical Education and Sport, 23 (7), 1736-1741. Zugriff am 22.10.2023 unter https://doi.org/10.7752/jpes.2023.07213%20

APA (7th ed.) Citation

Skopek, M., Heidler, J., Hnizdil, J., Kresta, J., & Vysocka, K. (2023). The use of virtual reality in table tennis training: A comparison of selected muscle activation in upper limbs during strokes in virtual reality and normal environments. Journal of Physical Education and Sport, 23(7), 1736-1741.

Chicago Style (17th ed.) Citation

Skopek, M., J. Heidler, J. Hnizdil, J. Kresta, and K. Vysocka. "The Use of Virtual Reality in Table Tennis Training: A Comparison of Selected Muscle Activation in Upper Limbs During Strokes in Virtual Reality and Normal Environments." Journal of Physical Education and Sport 23, no. 7 (2023): 1736-1741.

MLA (9th ed.) Citation

Skopek, M., et al. "The Use of Virtual Reality in Table Tennis Training: A Comparison of Selected Muscle Activation in Upper Limbs During Strokes in Virtual Reality and Normal Environments." Journal of Physical Education and Sport, vol. 23, no. 7, 2023, pp. 1736-1741.

Warning: These citations may not always be 100% accurate.