Ersin, A, Ceren Tezeren, H., Ozunlu Pekyavas, N., Asal, B, Atabey, A, Diri, A & Gonen, I. (2022). The relationship between reaction time and gaming time in e-sports players. Kinesiology, 54 (1), 36-42. Zugriff am 15.05.2022 unter https://doi.org/10.26582/k.54.1.4
APA-Zitierstil (7. Ausg.)Ersin, A., Ceren Tezeren, H., Ozunlu Pekyavas, N., Asal, B., Atabey, A., Diri, A., & Gonen, I. (2022). The relationship between reaction time and gaming time in e-sports players. Kinesiology, 54(1), 36-42.
Chicago-Zitierstil (17. Ausg.)Ersin, A., H. Ceren Tezeren, N. Ozunlu Pekyavas, B. Asal, A. Atabey, A. Diri, und I. Gonen. "The Relationship Between Reaction Time and Gaming Time in E-sports Players." Kinesiology 54, no. 1 (2022): 36-42.
MLA-Zitierstil (9. Ausg.)Ersin, A., et al. "The Relationship Between Reaction Time and Gaming Time in E-sports Players." Kinesiology, vol. 54, no. 1, 2022, pp. 36-42.