DVS Edition Citation

Limballe, A, Kulpa, R, Verhulst, E, Ledouit, S & Bennett, S. J. (2024). Virtual reality boxing: Impact of gaze-contingent blur on elite boxers performance and gaze behavior. Frontiers in Sports and Active Living, 6 , 1430719. Zugriff am 27.06.2025 unter https://doi.org/10.3389/fspor.2024.1430719

APA (7th ed.) Citation

Limballe, A., Kulpa, R., Verhulst, E., Ledouit, S., & Bennett, S. J. (2024). Virtual reality boxing: Impact of gaze-contingent blur on elite boxers performance and gaze behavior. Frontiers in Sports and Active Living, 6, 1430719.

Chicago Style (17th ed.) Citation

Limballe, A., R. Kulpa, E. Verhulst, S. Ledouit, and S. J. Bennett. "Virtual Reality Boxing: Impact of Gaze-contingent Blur on Elite Boxers Performance and Gaze Behavior." Frontiers in Sports and Active Living 6 (2024): 1430719.

MLA (9th ed.) Citation

Limballe, A., et al. "Virtual Reality Boxing: Impact of Gaze-contingent Blur on Elite Boxers Performance and Gaze Behavior." Frontiers in Sports and Active Living, vol. 6, 2024, p. 1430719.

Warning: These citations may not always be 100% accurate.