Ball 3D trajectory reconstruction without preliminary temporal and geometrical camera calibration

(Rekonstruktion der 3D-Ballflugbahn ohne vorherige zeitliche und geometrische Kamerakalibrierung)

This paper proposes a method for reconstructing 3D ball trajectories by using multiple temporally and geometrically uncalibrated cameras. To use cameras to measure the trajectory of a fast-moving object, such as a ball thrown by a pitcher, the cameras must be temporally synchronized and their position and orientation should be calibrated. In some cases, these conditions cannot be met, e.g., one cannot geometrically calibrate cameras when one cannot step into a baseball stadium. The basic idea of the proposed method is to use a ball captured by multiple cameras as a corresponding point. The method first detects a ball. Then, it estimates temporal difference between cameras. After that, the ball positions are used as corresponding points for geometrically calibrating the cameras. Experiments using actual pitching videos verify the effectiveness of our method.
© Copyright 2017 IEEE/CVF Conference on Computer Vision and Pattern Recognition. IEEE. Veröffentlicht von IEEE. Alle Rechte vorbehalten.

Bibliographische Detailangaben
Schlagworte:
Notationen:Naturwissenschaften und Technik Spielsportarten
Tagging:Flugbahn Ball
Veröffentlicht in:IEEE/CVF Conference on Computer Vision and Pattern Recognition
Sprache:Englisch
Veröffentlicht: Honolulu IEEE 2017
Online-Zugang:https://doi.org/10.1109/CVPRW.2017.26
Seiten:164-169
Dokumentenarten:Artikel
Level:hoch