Distance covered in different game situations by highlevel basketball players from brazil

The aim of this study was to propose a way to classify four different game situations in a basketball game and quantify the covered distances by player positions in each category, using a video-based system. One game of the season 2011/2012 New Basketball Brazil was analyzed. The data on distance covered by the players on both teams was obtained with a video-based manual tracking method (Dvideo System). The game situations were classified as: attack, defense, transition to attack or transition to defense. The distances covered are shown by each playerÆs position. Significant differences were observed between attack and defense vs. transition to attack and transition to defense, and also for transition to attack vs. transition to defense.
© Copyright 2014 ISBS - Conference Proceedings Archive (Konstanz). Springer. Published by International Society of Biomechanics in Sports. All rights reserved.

Bibliographic Details
Subjects:
Notations:training science technical and natural sciences sport games
Published in:ISBS - Conference Proceedings Archive (Konstanz)
Language:English
Published: Johnson City, TN International Society of Biomechanics in Sports 2014
Online Access:https://ojs.ub.uni-konstanz.de/cpa/article/view/6054
Volume:32
Issue:1
Pages:336-339
Document types:congress proceedings
Level:advanced