Bideau, B, Multon, F, Kulpa, R, Fradet, L & Arnaldi, B. (2004). Virtual reality applied to sports: Do handball goalkeepers react realistically to simulated synthetic opponents? In Association for Computing Machinery (Hrsg.), Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry (, S. 210-216). ACM Press.
APA (7th ed.) CitationBideau, B., Multon, F., Kulpa, R., Fradet, L., & Arnaldi, B. (2004). Virtual reality applied to sports: Do handball goalkeepers react realistically to simulated synthetic opponents? Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, 210-216.
Chicago Style (17th ed.) CitationBideau, B., F. Multon, R. Kulpa, L. Fradet, and B. Arnaldi. "Virtual Reality Applied to Sports: Do Handball Goalkeepers React Realistically to Simulated Synthetic Opponents?" Proceedings of the 2004 ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications in Industry 2004: 210-216.
MLA (9th ed.) CitationBideau, B., et al. "Virtual Reality Applied to Sports: Do Handball Goalkeepers React Realistically to Simulated Synthetic Opponents?" Proceedings of the 2004 ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications in Industry, 2004, pp. 210-216.