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As seen on TV: Automatic basketball video production using Gaussian-based actionness and game states recognition
Quiroga, J.
,
Carrillo, H.
,
Maldonado, E.
,
Ruiz, J.
,
Zapata, L. M.
Published in
IEEE/CVF Conference on Computer Vision and Pattern Recognition
(2020)
“…
Zapata, L. M
.…”
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Related Subjects
basketball
game action
mathematic-logical model
measuring and information system
motion capturing
software
video
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